Sword art online fatal bullet dissonance of the nexus

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Note that this DLC has a missable achievement, so make sure you stick to the walkthrough for the story! Also, DO NOT sell the Emblem Earrings you find in this DLC, they are accessories that can be sold and MUST be turned in for an outfit design that leads to an achievement. It seems you can get multiple Emblem Earrings, but I don't know if that applies to all 26, so don't take the risk. To be safe don't open any chests until I tell you to do so, that way you won't get them by accident and sell them or something.

Note that there are side quests and such for the DLC, but they are not required for the achievements relating to those types of quests. Don't have to bother with them.

Starting Out

To access the DLC, save and quit to the main menu, select start game, choose your save, and then select DotN. Watch the initial scenes, then head to the teleporter in the Glocken and select the White Frontier. From here follow the north mountain northwest, you'll run into some scorpions/bees and then an alcove with a Waste Gang boss. The good news is that Waste Gang is easy compared to Genbu. Use Armor Break Shot and Power Form and then pour as many bullets as you can into his face (his main weak point). With any luck, you'll do enough damage to stagger it before he gets to you, and it'll fall down and sit there for a few moments, giving you even more time to fill his face with bullets. There are 2 drones that can do quite a bit of damage if you stand still, so make sure you move left or right when you see a bullet line (though on easy this might not matter).

Before you murder Waste Gang a billion times for level ups though, I would farm a good weapon. The Rank 11 from the Predatory General I went with was Lupus, if you want the rank 11 version (but with chips and better rarity) Waste Gang can drop either that or a Pistol, but you'll need to be on extreme to get it, which would be a rough fight right now. What I used was a Gatling Gun though. For that, you'll want to basically follow the path from the entrance of White Frontier straight west to a dungeon (follow the road west). Once you unlock the teleport to the entrance save and quit, then switch to extreme difficulty. Teleport to the dungeon entrance (don't go inside) and then go east a bit. Two gatling drones will spawn. Kill them both and pray for a drop. If you have any accessories with item drop or rare item drop, equip them. There are some Light Facsimiles that will spawn that will mess you up shortly after you kill the drones, and that's fine. You want to die, then press start and choose yes to reload, then do it again. Be quick though, because if everyone goes down you're sent back to the Glocken. I wouldn't bother trying to farm for a legendary with a god chip setup, for now just try for an epic (6 slots+) or legendary. For the epic you want at least one of the chips to be Weapon Damage, Optical Damage, Weak Spot damage, or Damage Vs. Mechs preferably at 15% or above (but lower is fine). For Legendary it doesn't matter what the chips are.

Once you have that, head to the Predatory General in the Glocken, you want to buy a weapon with each of the 4 stats above, with a good %, preferably 15% or more. Farm Genbu for cash as needed. Check your inventory as you may have some guns that already meet these requirements. Once you have them, head to Lisbeth in Kirito's Room. Our goal is to put Weapon Damage, Optical Damage, Weak Spot Damage, and Damage Vs. Mechs on the Benetnasch. If you're using a different weapon, make sure to check its stat sheet. In the top left you'll see an icon that denotes its damage type, make sure you replace Optical Damage with the right type (unless it's also Optical). Anyway, let's make the weapon. The materials required go up with rank, so to save a lot of credits and unlocking/transform chips, the process is a little more complicated.

1. Check your Benetnasch and see how many of the 4 stats it has. Now, look at the open slots (the open slots don't have a yellow diamond by them). You need to add the stats above that you have with the open slots and then unlock the number of slots you need. For example, if it only has Optical Damage and one open slot, you need to unlock 2 more slots. If you have Optical Damage, Weak Spot Damage, and Damage Vs Mechs AND it has an open slot, you don't need to unlock any at all. In order to unlock a chip, talk to Lisbeth, choose transform, select your Benetnasch, and then select a garbage weapon you have no use for (NOT one with the stats you need on it). Highlight a locked slot and press

Sword art online fatal bullet dissonance of the nexus
and choose to unlock it. Do this for as many slots as you need. Press start and then confirm it to open the slots. You can only unlock a number of slots equal to the total number of slots divided by 2, rounded up. This is why it has to be epic or legendary, lower rarities won't let you unlock enough chips.

2. Take one of those low-rank legendary weapons with 8 slots I told you to keep. Use the process above to get 4 open slots. Now you want to choose transform, select your low rank legendary, and then select one of the weapons you bought with the 4 preferred stats. Select an open slot on your legendary, and then select the stat you want to put in there (the 4 above). Smash the other weapons with the preferred stats into it with the same process. This should leave you with a legendary that has Optical Damage, Weak Spot Damage, Weapon Damage, and Damage Vs. Mechs.

3. Choose transform again. Select your Benetnasch, then select your legendary. Replace the 4 open chips in the Benetnasch with the 4 chips from the legendary. You should now have a Benetnasch with Optical Damage, Weak Spot Damage, Weapon Damage, and Damage Vs. Mechs. You're now good to go. For the much harder fights, we'll need a much more specific setup, but this is good enough to farm for now. We also need to smash a ton of weapons into our low tier legendary to get the %s much higher in the endgame, but that will be a much bigger commitment, so you don't want to do it until you're absolutely sure you have a weapon you want to use for the rest of your completion time.

With that weapon in hand, slaughter Waste Gang. I could beat him quite comfortably on normal at this point, and you get much more experience for doing so, so I'd suggest doing the same. Extreme is a very different beast though, I found it quite hard to stagger before it started one-shotting everyone, and even when I did I could not kill it before it got up. If you don't kill it during the stagger the fight becomes considerably harder, as you're basically relegated to blind firing into its body as you won't see the face as much to do maximum damage, much less stagger it again. It's probably far more feasible once you get closer to the 200+ range and have the stats to survive a shot or two. The achievement is for level 270, and the cap seems to be 300, though you don't need to go that high. How high you go is up to you, but once you're in the 200 range I'd probably take a break and do the story. You'll pick up some experience there and you don't really want to make the push to 270 until you're done with absolutely everything else, because it gets really boring as you get closer to 270.

Now it's time for the story, which is pretty tedious. There's a ton of facsimile enemies in the dungeons, and the game relies much more on "puzzles" like hitting red orbs and activating consoles. Most rooms have some kind of mechanic related to them. As a result, progress is much slower than you are used to and it sucks pretty bad. As we go through the story we need to collect Emblem Earrings to unlock an outfit design. A bunch are located in chests in the White Frontier, you need to grab them now. You also need 3 things called Observation Records, these allow you to access a few chests in dungeons that also have these EEs. The chests won't always give Emblem Earrings, they may give other things. Also, note the Emblem Earrings may be obtained as Unappraised items, so you won't know you got it until you go back to town, nice. There's 26, 1 for each letter A-Z. Since the White Frontier is a pretty open area it'd be pretty hard to direct you to them all, so I will simply give you a map. For the earrings, if you don't get them from a chest teleport to the outside of the nearest dungeon and try again. The Observation Records seem to be a 100% drop. The Es on the map are earrings, the Os are the Observation Records. EA is Emblem Earring A, EB is Emblem Earrings B, and so on. O1 is Observation Record 1, and so on. I would suggest stashing the Emblems Earrings in your item box so you don't accidentally sell them. While it seems the chests will drop multiple Emblem Earrings, I wouldn't chance it.

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Meteorological Institute Ruins (MIR because typing it is exhausting)

Once you have that done, it's storytime. Teleport to the MIR. Head to the first room, immediately turn right and activate the console, then go through the door by it. You need to kill the enemies and hit the switches here. One is on top of the box by the door, another is to the right after you go up the sets of stairs, and the final one is at the dead-end in this room. Return to the first room and kill all the enemies, then head east. In the next room, you have to hit 3 switches again. The first one is to the left in an alcove after the first set of stairs, the second is straight ahead after the next set of stairs, and you'll see the final one up some more stairs. Continue to the door and head south. Go either way to find a bunch of artillery in front of the door. In this next room head to the eastern dead end to find a console to activate. Return to the room and in the northeast corner, you'll see some boxes - jump up them and hit the red orb here. Now head west and you'll find a tower at the end, UFG up it, and hit the red orb. Return to the room and approach the south door, 2 robots will spawn, kill them. Go through the south door. In the next room, go east and kill all the enemies in this room. A northern door will open, head through it, and activate the console. Go back to the room and open the west door by using the console. Open the two chests here, one of which should have Emblem Earring F.

Now head south to the next room. You'll see a console ahead, activate it. Then go around the square room going clockwise and activate the consoles on the outside walls. When you reach the northwest corner the console is to the right, not left. Now head to the south side of the room and go north into the alcove to find the last console, then head south. Activate the console and head into the warp gate, then head into the next one ahead of you. Follow the path to the door, murdering everything on the way to open the door, then enter the warp gate. Kill the Ghospet, which you should have a lot of practice doing by now. Head south to a door for a scene, then return home for a scene. Now go to the Shops in the Glocken. After the scene introducing some people new to the story, Seven and Rain will have a talk: DURING THIS, YOU MUST SELECT "I KNOW JUST WHERE TO LOOK". This should start "Outerwear Materials Hard". If not, you dun goofed, dashboard and choose the right answer. Now we have to kill 3 bosses.

1 . Teleport to the OUTSIDE of the Sea Watchtower in Remnant Wasteland. Turn right and the UE Bloody Butcher will be right there, kill it.

2. Now teleport to the Subway A entrance inside the dungeon in the Old South. Head east and kill the boss. Then head to Abandoned Road Depths and go north into the warp gate and kill Ghospet.

3. Head to the White Frontier, teleport to the Meteorological Institute Ruins outside and head southwest to the objective marker. Not sure what you're supposed to kill, I was gunning down random enemies looking for a UE and the quest randomly completed, maybe it was the Enemy Caller type enemy. Either way won't be hard to find.

Head to the Coop Lobby Counter in the Lobby and talk to Seven to your right. Now teleport to the Frozen Plant (it's a teleport point in the northwest section of white Frontier if you don't have it walk over there to get it now). Head to the objective marker northwest of you and go inside. Follow the path east for a scene, then you'll be sent home. Teleport to the MIR Entrance (inside). Enter the door by you and go through this area again, there will be 2 players near the end, kill them both for a scene. Teleport to the midpoint and go east, kill that player, and then go south and kill the player in the console alcove. Then head south into the warp gate, and the next one. Head through this room to the warp gate and beat the Ghospet again, then go south to the door. After the scene, we can progress. Head south into the warp gate. and then activate the teleport to your left. Head south through the hallway to a room, there's a red orb to your right. Head through the area killing everything to open the door at the end. Head to the next room and turn right, go up the platforms to find a red orb, then go to the south end of the room to find another. Return to the first room and head east.

In this room, there's a red orb to your left when you enter, and one in the back of the bottom floor on the right. Go up the stairs and hit the one by you, then turn around and you'll see another. Turn left and you'll see one a little higher up. Now the door going south will open, but first, go east through the door on the bottom floor (use the console). Enter this room and kill all the enemies, then go east. One of the chests will have Emblem Earrings G. Enter the warp gate to find a teleport. Follow the path to the objective. You'll get an achievement after the scene.

  • A Familiar Face

    Meet up with Sachi.

    Sword art online fatal bullet dissonance of the nexus

You'll be booted to the White Frontier. Teleport to the teleporter in the Glocken and head a few steps forward to the objective for a scene, then return to the Frozen Plant in the White Frontier. Head northwest to the new area again and enter. Follow the path to a fork and head east to the objective for a scene, then go southeast to the objective for a scene. Head east and do it again. Teleport to the Midpoint 3 in the MIR. Follow the path to the objective again. Head further south to a fork, and go east on the ground level through the door with the console. Go to the east side of the room to find a chest with Emblem Earring H. Go up the ramps to the top and hit the red orb, then drop down and use the warp gate. Head south and you'll see a bunch of warp gates, enter the one close to you on the right. Kill the enemies here and use the west door. Hit the console and then go in the warp gate. Go into the left warp gate now, kill all the enemies, then go through in the door in the north wing. Hit the console and use the warp gate. Head south into the far warp gate. You'll find the Zodiac Crown boss. He will fall quite easily to your Benetnasch. After he is dead go south and after 2 doors a teleport will be on your left. Continue south for a scene, then you'll be booted to the White Frontier again. Teleport to the Frozen Plant and go northwest to the other area. Return to the dome in the far east for a scene. You'll get an achievement.

  • Harmonic Trio

    Shut down the snowmaker.

    Sword art online fatal bullet dissonance of the nexus

Now teleport to Midpoint 4 in the MIR. Head south for a scene, then enter the warp gate. Activate the teleport to the left, then enter the east warp gate for a boss. Her weak point is the jewel on her breasts, though it can be hard to hit after she staggers because she falls back a bit. Either way, she will be an easy kill. Once she dies you'll get an achievement for beating her, and an achievement for getting a weapon from this DLC if you haven't already.

  • Cold as Ice

    Defeat the Snowstorm Queen.

    Sword art online fatal bullet dissonance of the nexus

  • Locked and Loaded

    Obtain one of the weapons added in "Dissonance of the Nexus."

    Sword art online fatal bullet dissonance of the nexus

Head into the warp gate west of you. You'll have some scenes, then another important dialog choice to make. Answer "We'll search every last inch of this place." You should get the quest Manhunt: Hard. Teleport to the Frozen Plant and head southwest to the objective. After the scene kill the player. Head east and slightly south to the next objective. You'll be moved to the next dungeon, Icicle Prison. Head inside. Head east to the first room. You can check the console on the right, but you only need to use the one in the middle. It will spawn two mines and a UE. Shoot it so it walks over the mines then kill it. Go down the ramp at the end of the bridge and on the ground level enter the northeast room after using the console. Jump onto the boxes and look up and south, you'll see a platform you can UFG to. Now you want to UFG up the west wall, it seems to work best when you aim to the other side of the platform, farthest from you. Open the chest for Emblem Earring I, then use the console to open the nearby door. Drop down and go through the north door. Kill the enemies here and then look at the north door. There are 3 orbs that are either green or red, memorize the layout. The northeast door will open, head inside, and walk forward and a mine circle will appear, but it's a teleport, stand in it. Use the console to your left and behind you. Now go in the southeast door and fall down, kill the enemies, then use the north door. Follow the path killing the enemies, when you reach the door look south to find some red orbs, hit them to match the pattern above the door. For me the top 2 were green, the bottom one should be red. Now you can enter the north door. Activate the teleport in front of you and go east.

Drop down and kill the enemies here. You'll need to go up the stairs and walk around the outer edge to find some of them. Once they're all dead 2 robots will spawn, then some drones and a flying enemy. After they are dead you'll get a scene. Then go through the east door and use the warp gate. Go north for one line of text and continue north. Kill the enemies and head northwest. Work your way up this room killing everything as you go, then go through the door at the top. Continue until you see two ammo boxes, turn west. Look above the door to see the pattern, then go south to the red orbs and set them up. For me, it was this.

G
RRG
G

Now enter the warp gate behind the door and kill the Zodiac Crown. You'll have a scene, the two chests have outfits (not relevant to achievements just an FYI). Enter the warp gate. Go straight east to a room with boxes and you'll find the Emblem Earring J in the chest. Now head south. Use the console you see, kill the enemies, and then continue. You'll see another console and then a Deliquent. Work your way to the bottom and kill the robot, then use the southwest door. Go to the start of the room and look north for the red orb solution, the top two were green for me, bottom two red. The red orbs are just past the door we just came through. Go through the door you opened and prepare for a ton of enemies. After they're all dead head north into the warp gate. Head west to the fork and go north, you'll see a door with red orbs above it, the red orbs are west of the fork.

GGR
RGR
GRG

Enter the warp gate behind the north door, and go in the next warp gate. Activate the teleport to your left. Head east for 2 scenes, and then a boss called Executioner, which is just a palette swap of Waste Gang. The same process for killing him applies. Head east and use the console ahead, behind it are some boxes, jump onto them and you'll see a little alcove with a chest that has Emblem Earring J. Now head south and follow the path to a warp gate, use it. You'll have a scene, then you'll get the bounty screen and you can pick a party, doesn't really matter who. You'll have to fight 3 of the Deliquent type enemies at once. I stood on the rocks to the right at the start and they didn't seem to attack him, but I could have just been lucky. Follow the path south to the objective for a boss fight. This dude's pretty annoying because I couldn't seem to stagger him. His weak point is his face and you'll struggle to be able to hit it because he moves around so much. There's a little red thing sticking out of the knee joints that is also a weak point but doesn't take as much damage as the face. He fires a bunch of missiles, does a whirlwind attack where he spins across the arena, and also spins in place. The missiles are quite hard to dodge (require a very well timed dodge), if you're quick you can move from the whirlwind. Try to let your allies get attacked and then pump lead into it until it dies. Your biggest problem is your allies LOVE to crowd around the boss and get beaten down, especially when one of them dies. The other AI will revive him/her and then stand right next to them so the boss can slay them all at once. You want to stay far away from the boss (and your allies) but if they start to crowd around each other try giving them different orders (come to me, hold position, or whatever) to try and get them to break up. You'll get an achievement when it goes down.

  • Menace No More

    Defeat the Freezing Menace.

    Sword art online fatal bullet dissonance of the nexus

After the seemingly unskippable credits, teleport to your home entrance in the Glocken and talk to Kirito nearby for some scenes. Head to the Institute Depths teleport and go south. You'll face a Snowstorm Ereshkigal boss, which is just a palette swap of a previous boss. Just do the same thing, pump bullets into the gem on her breasts until she dies. Next, teleport to the outside of the Institute Ruins and go west to find a warp gate to the dungeon, SBC Abend, enter. Follow the path to the Cocytus Nifta boss. He is a palette swap of the boss in the Icicle Prison, with an extra wrinkle, when he shoots 4 missiles these leave behind icicles, you need to stand behind one of them (in relation to the boss) in order to avoid it's incredibly strong laser attack. It did 16k damage to me on normal. We need to fight this boss on extreme so...that'll be fun. Teleport to the Home Entrance in the Glocken and talk to Lierve for a scene, then teleport to the Gov. Office Square for a scene, and the quest Yuna's Request. Head to the beginning of the White Frontier and head southwest to the objective. Kill the person after the scene, then return to Yuna at Gov. Office Square. You'll have some scenes, then get an achievement.

  • Until Next We Meet

    Receive mail from an unknown sender.

    Sword art online fatal bullet dissonance of the nexus

Making the Chic Dress F and School Uniform F

Now head to the Hero Quest Counter in the Lobby, and do the first 15 Party Quests. They are like the solo hero quests, except you have a party and can only be 1 of the 4 heroes. You pick one of the 4 and kill all the enemies. Another wrinkle to these quests is that you must find the chest with the Emblem Earring in each one.

Hero Quest 1 - Turn left as soon as you spawn in, open the chest.
Hero Quest 2 - Turn right as soon as you spawn in, open the chest.
Hero Quest 3 - Go through the door and look up, you'll see a ledge you can grapple to, the chest is up there on the right.
Hero Quest 4 - Go through the door and look up, you'll see a ledge you can grapple to, the chest is up there on the left.
Hero Quest 5 - Go into the warp gate, immediately turn around and drop down, then look left.
Hero Quest 6 - Go into the warp gate. Grapple onto the platform above you and look right to find this.
Hero Quest 7 - Go into the warp gate. Follow the east wall north and you'll find a big white box with a chest on it.
Hero Quest 8 - This one is behind the warp gate in the spawn area.
Hero Quest 9 - Also behind the warp gate in the spawn area.
Hero Quest 10 - Same as 5, enter the warp gate, turn around, drop down, look left.
Hero Quest 11 - When you spawn in turn around and forward to the wall, you'll see the chest.
Hero Quest 12 - Go into the warp gate, the chest is ahead of you, behind the boss on a platform.
Hero Quest 13 - As soon as you spawn in, turn right and you'll see it.
Hero Quest 14 - Enter the warp gate and immediately turn around.
Hero Quest 15 - Go through the initial door and look up, you'll see a platform with this on it.

You'll get an achievement once you've done 15.

  • Band of Heroes

    Complete 15 types of Party Hero Quests.

    Sword art online fatal bullet dissonance of the nexus

Gather your Emblem Earrings and head to the Lobby Online PvP Counter. If you can't find some make sure you check your item box, and also make sure you appraise any items you have, sometimes you'll get the Emblem Earrings unappraised. Head to the Online PvP Counter in the lobby and talk to the lady on the right (if facing the desk). She'll give you an outfit design since you have all 26 earrings. Now you need to make the School Uniform F and the Chic Dress F.

School Uniform

10 Supreme Cloth
7 Premium Cloth
10 Rare Cloth
10 Organic Bee Antenna

Chic Dress F

10 Premium Cloth
10 Monster Bloodstone
10 Organic Bee Antenna
15 Snowstorm Queen Wing Panel

Organic Bee Antenna - These come from the bees you can find all over the place, you shouldn't need to farm for these. I had so many they were being sent to the item box.

Snowstorm Queen Wing Panel - Do the Sub Quest "Yuna's Request 2" 4 times. To complete it, simply teleport to the beginning of White Frontier and head southwest to kill Yuna's Stalker again. This will give you all the Snowstorm Queen Wing Panels you need.

Monster Bloodstone - Kill the Abyss Guide UE. Teleport to the SBC Flugel Gate in Forgotten Woods and head west to find this UE, slaughter him until you have 10.

Premium Cloth - Drops from Players on Extreme. Teleport to the entrance of Forgotten Woods, then go north up the cliff to find some players, there's more northwest of them. Go north for a third set, and you'll find the 4th group in the northeast corner of the map.

Rare Cloth - Drops from Players on Normal (also drops on extreme). You should get enough of these as you farm Premium Cloth.

Supreme Cloth - Drops from Players in White Frontier.

You'll get 2 achievements one for making the School Uniform F, and one for making the Chic Dress F. Make them at Asuna, in case you forgot.

  • Accessory Addict

    Collect all Emblem Earrings and create a School Uniform F.

    Sword art online fatal bullet dissonance of the nexus

  • Dress the Part

    Craft a Chic Dress F.

    Sword art online fatal bullet dissonance of the nexus

Powerleveling and Farming Final Weapon

Now you should slaughter Waste Gang to level up more, and also level up Yuna, Eiji, and Sachi's affection. View at least the very first sleepover event for each. Sachi can only be talked to in Kirito Mode after you've done the story. Once you've done at least one date with all 3, you'll get an achievement.

  • Time for Some Shut-Eye

    Have sleepovers with Yuna, Eiji, and Seven.

    Sword art online fatal bullet dissonance of the nexus

Once you get to about 220, I would farm to get a legendary Benetnasch (or whatever weapon you prefer). The reason being is that the luck stat is super important for farming, and when you're around this level Philia and Silica max out at 255 luck. Save your current customization data and load an empty slot. Get enough STR/DEX to use your weapon, and pump luck, and then VIT/AGI. For your Arfa max Luck and INT, give her enough STR/AGI to use a random weak gun and then pump her VIT/AGI. The next thing you want depends on what you're farming. There are two relevant stats here: Item Drop Rate, and Rare Item Drop Rate. Item Drop Rate affects the chance of an item dropping in the first place. If you're fighting the Gatling Drones for a Benetnasch, this is important. They don't always drop a Benetnasch (and usually don't) so increasing the chance of it happening in the first place is very important. If you're fighting something that ALWAYS drops a weapon, well, increasing 100% higher than 100% doesn't do anything. Rare Item Drop Rate affects the rarity of the item, which is super important when aiming for a legendary, because...duh. So basically you want a mix of both if you're farming something like the drones that don't have a 100% drop, or load up on Rare Item Drop Rate if it's a boss or something that always drops a weapon. For the Benetnasch, I put one Item Drop Rate and one Rare Item Drop Rate on my main character and Arfa, if you have the DLC that allows you to modify friend's chips, put the same setup on Philia and Silica.

As for the weapon itself, you want a legendary with 8 chips, and at least 4 chips that you actually want. For legendary 8 chips, you can swap out up to 4 chips, so as long as it has at least 4 chips you need you can modify it to be an ideal weapon. The higher the %s on the chips the better, but even if they're low you can farm genbu for cash and smash as many weapons into it to boost it where you want, it just takes longer. However, farming a legendary weapon in the first place can take a really long time too, especially since you not only need a legendary to drop but one with at least 4 chips you want. So IMO, you should just take the first legendary you get that qualifies, but it's up to you. Rank 11 weapons are much more costly to upgrade than lower ranks (the Benetnasch I ended up using cost 5500 credits and 30 transform chips for each transform attempt). As for the chips themselves, that depends on what kind of gun you have. If you don't want to use a gatling gun, you should head on over to this link: https://docs.google.com/document/d/1-XFtBR8qwxo-Rj3cOMEMzBbY...# the dude breaks down all the rank 11 weapons to a level of detail I could never hope to match. Do note that only weapons in the White Frontier or one of the dungeons in it will work, as that document includes weapons from the first 3 DLCs too. Assuming you're going with a gatling gun like me, here's what I used.

Optical Damage
Weapon Damage
Weak Spot Damage
Damage at Max HP
Damage Vs Lifeforms
Damage Vs Mechs
Damage Vs Humans
Overheart Buildup and Duration

Something I should note before you go for your final weapon is that optical weapons like the benetnasch are less effective against humans than physical damage weapons, and the hardest hardcore stage is all humans. The problem is the only other gatling gun in the DLC is World's End, which requires a much more annoying farming path, and against a far more annoying enemy called S-Type Sniper Butterflies. Those are the super annoying flying mechs that knock you around with lasers. On extreme, they have incredible defense and are not easy kills, whereas Gatling Drones are easy. I'll leave it up to you as to which one you want to get, all I'll say is I did everything but the last few hardcore coop quests just fine (which I just cooped, as the name would imply). As for the actual farming, buy all three of the colognes from Argo, and make sure everyone has 255 luck, then farm either the gatling drones or the Butterflies to get a legendary with 4 chips you want. The process for moving chips is the same, but since it costs far more to smash weapons into a rank 11 weapon, you want to make sure to max the chips before you move them to your final weapon of choice.

As an FYI, Lisbeth has a level that goes up when you kill certain bosses on normal and extreme, so if you really wanted to, you could run through the game again on extreme to unlock Lisbeth's last ranks, but I wouldn't bother. Rank determines the cap for each stat. For example with max rank, the cap for Optical Attack is 29.50%, but at rank 8 (which you should be) it'll be 23.50%. The lower damage overall sucks but the amount of effort required isn't worth it, IMO. I've read it requires all the DLCs, so you may not even be able to do it with just DotN. Anyway, once you've got a legendary benetnasch you're happy with, it's time to make the final weapon you'll use.

1. Take a trash weapon (or multiple weapons if need be) with the stats you want that are locked and smash weapons into it until they reach the max. Stats have different caps, the game will warn you when you're trying to transform weapons with a maxed chip. You also won't see an increase in the number when you're supposed to confirm the transformation.

2. Unlock however many chips you need on your legendary benetnasch.

3. Swap the unlocked chips on your legendary Benetnasch with the stats you want on the trash weapon.

4. Max the stats that were already on the legendary Benetnasch. This will probably require smacking Genbu around for money. The shady material vendor sells transformation chips, so you can smash stuff into it as much as you want, it just gets a little costly. Note that you can probably do Genbu on extreme and should, as he drops a random number of HQEs, and I've seen as high as 19-20 from one kill.

Killing the Two Bosses on Extreme

Next up are the two DLC bosses. We have to do it on extreme difficulty, so switch to it if you aren't on it now. Needless to say, these will be a huge step up from what you've been fighting before. Even with a great weapon you can't just go in and one-shot them, so be prepared to die a few times while you learn the fight.

Snowstorm Ereshkigal

She's in the MIR. Teleport to the last endpoint and go south, DO NOT go east, that warp gate leads to a different boss. You probably didn't notice because she was much easier during the story, but the boss has 3 orbs that will pump energy into her and power up her attacks and they continually respawn. It seems they increase her attack power. Her main attack that can wipe your party is her blizzard, which summons ice and throws it at the area. They knock you down and can do it multiple times in one blizzard, making it hard for you or your allies to revive anyone. Her other attacks are either slamming her staff down or swinging it across the arena. I usually sit in the back close to the door. I failed many times trying to destroy the orbs while they spawned while also damaging the boss. I tried to just blitz her down and it worked first try. I was no doubt lucky in doing it the first time but I would suggest trying it nonetheless. When you stagger her it cancels her attacks, including the blizzard. Use PF/HF before you go in, use ABS on her immediately, and then pump bullets into the gem on her breasts and pray you stagger her enough to kill her before she uses her blizzard attack and kills everyone. In my case, she did it once and only hit me before I staggered her and canceled it, so that helped. Use Heat Detonation to keep the firepower going (I only had level 2 by accident and still did it). You'll get an achievement when you win. I've included a video of it if you want to take a look at how I did it.

  • Hot as Hellfire

    Defeat Snowstorm Ereshkigal on Extreme difficulty.

    Sword art online fatal bullet dissonance of the nexus

Cocytus Nifta

He is located in SBC Abend in White Frontier if you forgot. This guy is by far more difficult. He will constantly be one-shotting all of your allies, and he doesn't have a gigantic target on his breasts to hit, his main weak spot is his much smaller face. The red thing on his knee joints are also a weak point, so you can try and aim for those when his face is not available, though to be honest I just blind fire unless I get a good chance to shoot his face. All of his attacks are quite annoying. When he gets close to you he will shoot the machine gun at you, it will likely one-shot you unless he has the Power Break status effect or you can dodge it. He shoots missiles, which are incredibly hard to dodge, and he also does a spinning attack. Your allies love to clump up, so this will slaughter them. He shoots missiles that make icicles, which you need to stand behind if he uses his sweeping laser attack, you'll be able to see he is going to do it. You should be prepared to die a lot trying to figure the fight out. What got me the win was using Lisbeth and Asuna. It seemed like Lisbeth did a pretty good job of keeping Power Break Shot on the boss, so he didn't one-shot my characters nearly as much. I messed up and didn't record the full fight, just most of it, but you should still be able to see the general idea of how the fight goes and what to do. I got quite lucky in that he didn't use his super beam attack, though I don't know why he never did.

  • Snowscape Subjugator

    Defeat Cocytus Nifta on Extreme difficulty.

    Sword art online fatal bullet dissonance of the nexus

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How long is dissonance of the Nexus?

The estimated time to complete all 13 Dissonance of the Nexus achievements for Sword Art Online: Fatal Bullet is 35-40 hours. This estimate is based on the median completion time from 23 TrueAchievements members that have completed the add-on.

How do I start dissonance of the Nexus?

To access the DLC, save and quit to the main menu, select start game, choose your save, and then select DotN.

Is Sao fatal bullet in English?

There is no english dub on Sword Art Online : Fatal Bullet, It's Japanese only.